simulacrum

Vogue of the future, an object for digital consumption?

With tiny scissors, glue, and tweezers, I’ve covered almost 200 faces of the May 2020 issue of Vogue using only the paper available from April’s issue. I’ve made a face covering for every face presented in the magazine but I don’t know why I did it — to keep from going mad during quarantine? — or what to do with the completed object.

All I want to do now is get the magazine into the hands of friends and watch and listen for their reactions. But the pages are becoming fragile with all of the handling and I’m terrified to let it go in the mail. I fear losing this baby, both an albatross that kept me hunched over my desk for six weeks but also a calling that gave me purpose during these uncertain times.

Testing stop motion animation with the modified May 2020 issue of Vogue.

Testing stop motion animation with the modified May 2020 issue of Vogue.

I’m choosing to see this as yet another opportunity to expand my practice — to blend object and digital spaces — and I’m calling upon older video works to inform the next steps. My “perfect room” rendered by Corey Beaulieu for Where Ever You Go There You Are, 2012 was missing a bathroom, kitchen, and closet but damn that room was seductive to me at the time. It played in the same space this work does, using luxury shelter magazines as its starting point to question desire and necessity.

As I blunder around learning Adobe Premiere, I’m beginning to invent a character who might be flipping through this issue. Is it Anna Wintour, the editor of Vogue? Or a young transgender woman? Does she identify with Vogue’s aesthetic elitism? Or aspire to the One Percenter lifestyle the magazine centers on? And is she looking at the magazine now in the midst of the pandemic or in some future moment? Or is this all perhaps a media play, destined to be a press release and pdf version of the magazine slipped into the archives of Vogue as I did at Elsewhere Museum with The Future Is Today?

All that is clear to me is that the longer this pandemic, the more our prior notions of luxury will likely look like the hemlines of the past.

Meri's Room: perfection can only be simulated

Following up on my last post about real vs simulated surveillance, another vein of simulation I explored last semester was the strong pull of beauty and simplicity, and whether either are achievable.

In response to that question and influenced by the humor of Unhappy Hipsters, I created Meri's Room, an installation in my SMFA studio. I presented the simulation of a modernist space that on the surface displayed all of the proper and acceptable materials, surfaces and proportions of good taste. 

What was real was only the simulation – the time, labor and money spent. The room was constructed of materials from hardware and art supply stores, crafted with an untrained hand, yet done in the vernacular and grammar of modernism. 
It spoke to the ultimate failure of modernism and designers’ aspirations to become “thoughtful host anticipating his guests” (Charles Eames).  The room was void of any joyful expression except for the occupants’ choice of a few select objects and the guided meditation taking the participant on an inner journey to her own room where she is safe, comforted and able to free herself from her concerns. 

Perfection, as it turns out, can only be simulated; it’s an unachievable non-reality.

More images on the gallery pages.

 

Video – satisfying the image-maker and storyteller in me; watching/being watched

I used to be one of those people who gave art videos a 30 second watch and then walked away. So last semester, my first at SMFA/Tufts, I decided to stretch myself. I took a video class to learn the techniques of shooting and editing video…and to try to understand conceptual video art. 

In my first videos I simulated surveillance, in particular watching and being watched. In retrospect it was a natural instinct…I was suddenly “in control” of what images I was recording and displaying. (Background: my father is an ex-reporter; I’ve been on the fringes of PR/outreach in prior jobs; I’ve witnessed how easily the truth can become muddled and how difficult it can be to report what is “real” without bias.) My subject matter was also greatly influenced by a chance meeting and subsequent clearance to a surveillance center. Meanwhile, in the studio, I was simultaneously exploring “real” in a sculptural installation.

So what is real in surveillance and the watching/watched dynamic? What is real is the complex situation we as a society are able to practice – at once a complicit participation in surveillance and, on the other hand, a consistent disregard for uncomfortable circumstances. What exactly are we looking for and why don’t we see what is right in front of us?

I’ll continue my exploration of video. It satisfies the two sides in me: the geeky, quasi- journalist and the picture maker who loves a sexy image. 

Note: Unfortunately, I don’t have clearance to show these videos yet. Here are a few stills from a three channel installation to pique your curiosity...